Modified editor strings to be translatable in the future

This commit is contained in:
Juan Linietsky
2016-05-03 22:25:37 -03:00
parent c7e8def446
commit 567cb691ec
96 changed files with 2135 additions and 2103 deletions

View File

@@ -569,12 +569,12 @@ bool EditorData::check_and_update_scene(int p_idx) {
Ref<PackedScene> pscene;
pscene.instance();
EditorProgress ep("update_scene","Updating Scene",2);
ep.step("Storing local changes..",0);
EditorProgress ep("update_scene",TTR("Updating Scene"),2);
ep.step(TTR("Storing local changes.."),0);
//pack first, so it stores diffs to previous version of saved scene
Error err = pscene->pack(edited_scene[p_idx].root);
ERR_FAIL_COND_V(err!=OK,false);
ep.step("Updating scene..",1);
ep.step(TTR("Updating scene.."),1);
Node *new_scene = pscene->instance(true);
ERR_FAIL_COND_V(!new_scene,false);