Change non-existent World to World3D
This commit is contained in:
@@ -60,8 +60,8 @@ void VisualInstance3D::_notification(int p_what) {
|
||||
if (skeleton)
|
||||
RenderingServer::get_singleton()->instance_attach_skeleton( instance, skeleton->get_skeleton() );
|
||||
*/
|
||||
ERR_FAIL_COND(get_world().is_null());
|
||||
RenderingServer::get_singleton()->instance_set_scenario(instance, get_world()->get_scenario());
|
||||
ERR_FAIL_COND(get_world_3d().is_null());
|
||||
RenderingServer::get_singleton()->instance_set_scenario(instance, get_world_3d()->get_scenario());
|
||||
_update_visibility();
|
||||
|
||||
} break;
|
||||
|
||||
Reference in New Issue
Block a user