Autocompletion: Add support for string name option in more places
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@@ -25,6 +25,8 @@ The config file contains two section:
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- `cs: boolean = false`: If `true`, the test will be skipped when running a non C# build.
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- `use_single_quotes: boolean = false`: Configures the corresponding editor setting for the test.
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- `add_node_path_literals: boolean = false`: Configures the corresponding editor setting for the test.
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- `add_string_name_literals: boolean = false`: Configures the corresponding editor setting for the test.
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- `scene: String`: Allows to specify a scene which is opened while autocompletion is performed. If this is not set the test runner will search for a `.tscn` file with the same basename as the GDScript file. If that isn't found either, autocompletion will behave as if no scene was opened.
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- `node_path: String`: The node path of the node which holds the current script inside of the scene. Defaults to the scene root node.
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