Fixed memory leaks

- PoolVector leak
- mesh_remove_surface leak
This commit is contained in:
Marc Gilleron
2017-06-16 02:39:16 +02:00
parent 43a84429ff
commit 4dbe0967d5
2 changed files with 8 additions and 1 deletions
@@ -3107,6 +3107,7 @@ void RasterizerStorageGLES3::mesh_remove_surface(RID p_mesh, int p_surface) {
}
glDeleteVertexArrays(1, &surface->array_id);
glDeleteVertexArrays(1, &surface->instancing_array_id);
for (int i = 0; i < surface->blend_shapes.size(); i++) {