Implement inspector property array for PopupMenu and MenuButton
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@@ -117,9 +117,6 @@ class PopupMenu : public Popup {
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bool hide_on_multistate_item_selection = false;
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Vector2 moved;
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Array _get_items() const;
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void _set_items(const Array &p_items);
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Map<Ref<Shortcut>, int> shortcut_refcount;
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void _ref_shortcut(Ref<Shortcut> p_sc);
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@@ -141,6 +138,9 @@ class PopupMenu : public Popup {
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protected:
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void _notification(int p_what);
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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static void _bind_methods();
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public:
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@@ -213,6 +213,8 @@ public:
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int get_item_state(int p_idx) const;
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int get_current_index() const;
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void set_item_count(int p_count);
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int get_item_count() const;
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bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
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