GLTF: Add GODOT_single_root extension
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@@ -65,6 +65,7 @@
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<description>
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Part of the import process. This method is run after [method _import_post_parse] and before [method _import_node].
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Runs when generating a Godot scene node from a GLTFNode. The returned node will be added to the scene tree. Multiple nodes can be generated in this step if they are added as a child of the returned node.
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[b]Note:[/b] The [param scene_parent] parameter may be null if this is the single root node.
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</description>
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</method>
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<method name="_get_image_file_extension" qualifiers="virtual">
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