Fix typos with codespell
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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@@ -156,7 +156,7 @@ private:
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/// [0, 2, 1, 3, 4]
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/// The negative values are computed using this formula: `(-value) - 1`
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///
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/// Returns the vertex index from the poligon vertex.
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/// Returns the vertex index from the polygon vertex.
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/// Returns -1 if `p_index` is invalid.
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int get_vertex_from_polygon_vertex(const std::vector<int> &p_face_indices, int p_index) const;
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