[MP] Add MultiplayerPeer disconnect_peer, close.

Update ENet, WebRTC, and WebSocket to support peer disconnection and
unify the close function.
This commit is contained in:
Fabio Alessandrelli
2022-10-22 17:49:40 +02:00
parent 028db9f2b5
commit 39f3d9d59e
13 changed files with 188 additions and 201 deletions
+14
View File
@@ -9,6 +9,20 @@
<tutorials>
</tutorials>
<methods>
<method name="_close" qualifiers="virtual">
<return type="void" />
<description>
Called when the multiplayer peer should be immediately closed (see [method MultiplayerPeer.close]).
</description>
</method>
<method name="_disconnect_peer" qualifiers="virtual">
<return type="void" />
<param index="0" name="p_peer" type="int" />
<param index="1" name="p_force" type="bool" />
<description>
Called when the connected [param p_peer] should be forcibly disconnected (see [method MultiplayerPeer.disconnect_peer]).
</description>
</method>
<method name="_get_available_packet_count" qualifiers="virtual const">
<return type="int" />
<description>