Merge pull request #61554 from Chaosus/shader_fix_hints

This commit is contained in:
Rémi Verschelde
2022-06-03 17:26:18 +02:00
committed by GitHub
5 changed files with 334 additions and 170 deletions
@@ -1150,7 +1150,7 @@ void MaterialData::update_textures(const HashMap<StringName, Variant> &p_paramet
p_textures[k++] = rd_texture;
}
} else {
bool srgb = p_use_linear_color && p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR;
bool srgb = p_use_linear_color && p_texture_uniforms[i].use_color;
for (int j = 0; j < textures.size(); j++) {
Texture *tex = TextureStorage::get_singleton()->get_texture(textures[j]);