doc: Override default value for RandomNumberGenerator.seed
It's non-deterministic so it's better to show a fixed value like 0 instead of having it potentially change whenever `randomize()` is called. Fixes #43317.
This commit is contained in:
@@ -74,9 +74,10 @@
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="seed" type="int" setter="set_seed" getter="get_seed" default="-6398989897141750821">
|
||||
<member name="seed" type="int" setter="set_seed" getter="get_seed" default="0">
|
||||
The seed used by the random number generator. A given seed will give a reproducible sequence of pseudo-random numbers.
|
||||
[b]Note:[/b] The RNG does not have an avalanche effect, and can output similar random streams given similar seeds. Consider using a hash function to improve your seed quality if they're sourced externally.
|
||||
[b]Note:[/b] The default value of this property is pseudo-random, and changes when calling [method randomize]. The [code]0[/code] value documented here is a placeholder, and not the actual default seed.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
|
||||
Reference in New Issue
Block a user