Various fixes and style nitpicks
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@@ -43,7 +43,7 @@ struct ClassData {
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String class_name;
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String parent_class_name;
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HashSet<String> child_classes;
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List<SnapshotDataObject *> instances;
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LocalVector<SnapshotDataObject *> instances;
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TreeItem *tree_node = nullptr;
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HashMap<GameStateSnapshot *, int> recursive_instance_count_cache;
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@@ -66,6 +66,7 @@ protected:
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Tree *_make_object_list_tree(const String &p_column_name);
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void _populate_object_list(GameStateSnapshot *p_snapshot, Tree *p_list, const String &p_name_base);
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void _update_lists();
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public:
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SnapshotClassView();
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