GDScript: Fix constant conversions
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@@ -0,0 +1,16 @@
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const const_color: Color = 'red'
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func func_color(arg_color: Color = 'blue') -> bool:
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return arg_color == Color.BLUE
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@warning_ignore("assert_always_true")
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func test():
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assert(const_color == Color.RED)
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assert(func_color() == true)
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assert(func_color('blue') == true)
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var var_color: Color = 'green'
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assert(var_color == Color.GREEN)
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print('ok')
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