[doc] Use "param" instead of "code" to refer to parameters

This commit is contained in:
Andy Maloney
2022-08-09 11:19:47 -04:00
committed by Yuri Sizov
parent e9e9e92e48
commit 2d54c36c3c
27 changed files with 373 additions and 373 deletions

View File

@@ -29,21 +29,21 @@
<return type="bool" />
<param index="0" name="id" type="int" />
<description>
Returns whether the scene tile with id [code]id[/code] displays a placeholder in the editor.
Returns whether the scene tile with [param id] displays a placeholder in the editor.
</description>
</method>
<method name="get_scene_tile_id">
<return type="int" />
<param index="0" name="index" type="int" />
<description>
Returns the scene tile ID of the scene tile at index [code]index[/code].
Returns the scene tile ID of the scene tile at [param index].
</description>
</method>
<method name="get_scene_tile_scene" qualifiers="const">
<return type="PackedScene" />
<param index="0" name="id" type="int" />
<description>
Returns the [PackedScene] resource of scene tile with id [code]id[/code].
Returns the [PackedScene] resource of scene tile with [param id].
</description>
</method>
<method name="get_scene_tiles_count">
@@ -56,14 +56,14 @@
<return type="bool" />
<param index="0" name="id" type="int" />
<description>
Returns whether this TileSet source has a scene tile with id [code]id[/code].
Returns whether this TileSet source has a scene tile with [param id].
</description>
</method>
<method name="remove_scene_tile">
<return type="void" />
<param index="0" name="id" type="int" />
<description>
Remove the scene tile with id [code]id[/code].
Remove the scene tile with [param id].
</description>
</method>
<method name="set_scene_tile_display_placeholder">
@@ -71,7 +71,7 @@
<param index="0" name="id" type="int" />
<param index="1" name="display_placeholder" type="bool" />
<description>
Sets whether or not the scene tile with id [code]id[/code] should display a placeholder in the editor. This might be useful for scenes that are not visible.
Sets whether or not the scene tile with [param id] should display a placeholder in the editor. This might be useful for scenes that are not visible.
</description>
</method>
<method name="set_scene_tile_id">
@@ -79,7 +79,7 @@
<param index="0" name="id" type="int" />
<param index="1" name="new_id" type="int" />
<description>
Changes a scene tile's ID from [code]id[/code] to [code]new_id[/code]. This will fail if there is already a tile with a ID equal to [code]new_id[/code].
Changes a scene tile's ID from [param id] to [param new_id]. This will fail if there is already a tile with a ID equal to [param new_id].
</description>
</method>
<method name="set_scene_tile_scene">
@@ -87,7 +87,7 @@
<param index="0" name="id" type="int" />
<param index="1" name="packed_scene" type="PackedScene" />
<description>
Assigns a [PackedScene] resource to the scene tile with id [code]id[/code]. This will fail if the scene does not extend CanvasItem, as positioning properties are needed to place the scene on the TileMap.
Assigns a [PackedScene] resource to the scene tile with [param id]. This will fail if the scene does not extend CanvasItem, as positioning properties are needed to place the scene on the TileMap.
</description>
</method>
</methods>