Add override keywords.
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@@ -109,7 +109,7 @@ protected:
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void _get_property_list(List<PropertyInfo> *p_list) const;
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public:
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bool has_point(const Point2 &p_point) const;
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bool has_point(const Point2 &p_point) const override;
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void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>());
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void clear_slot(int p_idx);
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@@ -154,7 +154,7 @@ public:
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void set_resizable(bool p_enable);
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bool is_resizable() const;
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virtual Size2 get_minimum_size() const;
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virtual Size2 get_minimum_size() const override;
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bool is_resizing() const { return resizing; }
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