[Doc] Fix some incorrect uses of a/an

This commit is contained in:
A Thousand Ships
2024-03-13 12:43:07 +01:00
parent 006f5bc11c
commit 24c9d442e9
22 changed files with 29 additions and 29 deletions
@@ -84,7 +84,7 @@
</member>
<member name="variant/thread_support" type="bool" setter="" getter="">
If [code]true[/code], the exported game will support threads. It requires [url=https://web.dev/articles/coop-coep]a "cross-origin isolated" website[/url], which may be difficult to set up and is limited for security reasons (such as not being able to communicate with third-party websites).
If [code]false[/code], the exported game will not support threads. As a result, it is more prone to performance and audio issues, but will only require to be run on a HTTPS website.
If [code]false[/code], the exported game will not support threads. As a result, it is more prone to performance and audio issues, but will only require to be run on an HTTPS website.
</member>
<member name="vram_texture_compression/for_desktop" type="bool" setter="" getter="">
If [code]true[/code], allows textures to be optimized for desktop through the S3TC algorithm.