Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
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Import('env')
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if env['BUILDERS'].has_key('GLES3_GLSL'):
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env.GLES3_GLSL('copy.glsl');
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env.GLES3_GLSL('canvas.glsl');
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env.GLES3_GLSL('canvas_shadow.glsl');
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