i18n: Sync translations with Weblate
(cherry picked from commit bcedd097426403f25098f44038c79bc39a8131c6)
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@@ -2517,7 +2517,7 @@ msgstr "ไม่สามารถโหลดสคริปต์จาก: '
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#, fuzzy
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msgid ""
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"Unable to load addon script from path: '%s'. This might be due to a code "
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"error in that script. \n"
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"error in that script.\n"
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"Disabling the addon at '%s' to prevent further errors."
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msgstr ""
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"ไม่สามารถโหลดสคริปต์ส่วนเสริมจาก: '%s' เหมือนว่าจะเกิดข้อผิดพลาดขึ้นในโค้ด "
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@@ -2950,6 +2950,10 @@ msgstr "ชุมชน"
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msgid "About"
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msgstr "เกี่ยวกับ"
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#: editor/editor_node.cpp
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msgid "Support Godot Development"
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msgstr ""
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#: editor/editor_node.cpp
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msgid "Play the project."
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msgstr "เล่นโปรเจกต์"
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@@ -5140,19 +5144,10 @@ msgid ""
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"the [0.0,1.0] square region."
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msgstr "mesh บางส่วนไม่ถูกต้อง ตรวจสอบให้แน่ใจว่าค่า UV2 อยู่ในพื้นที่สี่เหลี่ยม [0.0,1.0]"
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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msgid ""
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"Godot editor was built without ray tracing support; lightmaps can't be "
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"baked.\n"
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"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
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"on Godot.app in the application settings\n"
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"then restart the editor."
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msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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#, fuzzy
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msgid ""
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"Godot editor was built without ray tracing support; lightmaps can't be baked."
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"Godot editor was built without ray tracing support, lightmaps can't be baked."
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msgstr ""
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"ตัวแก้ไข Godot ถูกสร้างโดยไม่ได้สนับสนุน Ray Tracing ดังนั้นจึงไม่สามารถปั้น Lightmap ได้"
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