basic 2D engine is more or less working with Vulkan, including editor.

Still a lot to do
This commit is contained in:
Juan Linietsky
2019-06-24 16:13:06 -03:00
parent 42b44f43ee
commit 1b4281b895
36 changed files with 1840 additions and 977 deletions
+3 -1
View File
@@ -509,7 +509,8 @@ class ProxyTexture : public Texture2D {
GDCLASS(ProxyTexture, Texture2D);
private:
RID proxy;
mutable RID proxy_ph;
mutable RID proxy;
Ref<Texture2D> base;
protected:
@@ -540,6 +541,7 @@ private:
MAX_FRAMES = 256
};
RID proxy_ph;
RID proxy;
struct Frame {