doc: Sync classref with current source
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@@ -252,10 +252,12 @@
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</argument>
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<argument index="5" name="transpose" type="bool" default="false">
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</argument>
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<argument index="6" name="autotile_coord" type="Vector2" default="Vector2( 0, 0 )">
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</argument>
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<description>
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Set the tile index for the cell referenced by its grid-based X and Y coordinates.
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A tile index of -1 clears the cell.
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Optionally, the tile can also be flipped over the X and Y coordinates or transposed.
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Optionally, the tile can also be flipped over the X and Y coordinates, transposed, or be given autotile coordinates.
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</description>
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</method>
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<method name="set_cell_size">
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@@ -505,9 +507,6 @@
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<member name="occluder_light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask">
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The light mask assigned to all light occluders in the TileMap. The TileSet's light occluders will cast shadows only from Light2D(s) that have the same light mask(s).
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</member>
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<member name="tile_data" type="PoolIntArray" setter="_set_tile_data" getter="_get_tile_data">
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A [PoolIntArray] containing
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</member>
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<member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset">
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The assigned [TileSet].
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</member>
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