doc: Sync classref with current source

This commit is contained in:
Rémi Verschelde
2017-11-24 09:16:27 +01:00
parent 679b64fe48
commit 15ada56d73
31 changed files with 406 additions and 298 deletions
-23
View File
@@ -113,13 +113,6 @@
Returns whether this ray should hit your parent node, if it's a body.
</description>
</method>
<method name="get_type_mask" qualifiers="const">
<return type="int">
</return>
<description>
Returns the type mask (types of objects to detect) for this ray. The value is a sum (bitwise OR'd) of constants available for [Physics2DDirectSpaceState].
</description>
</method>
<method name="is_colliding" qualifiers="const">
<return type="bool">
</return>
@@ -198,15 +191,6 @@
Toggle whether this ray should hit your parent node, if it's a body.
</description>
</method>
<method name="set_type_mask">
<return type="void">
</return>
<argument index="0" name="mask" type="int">
</argument>
<description>
Set the types of objects to detect. For [code]mask[/code] use a logic sum (OR operation) of constants defined in [Physics2DDirectSpaceState], eg. [code]Physics2DDirectSpaceState.TYPE_MASK_STATIC_BODY | Physics2DDirectSpaceState.TYPE_MASK_KINEMATIC_BODY[/code] to detect only those two types.
</description>
</method>
</methods>
<members>
<member name="cast_to" type="Vector2" setter="set_cast_to" getter="get_cast_to">
@@ -221,13 +205,6 @@
<member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body">
If [code]true[/code], the parent node will be excluded from collision detection. Default value: [code]true[/code].
</member>
<member name="type_mask" type="int" setter="set_type_mask" getter="get_type_mask">
Object types to detect using a logical sum (OR operation) of type constants defined in [Physics2DDirectSpaceState].
Example:
[codeblock]
RayCast.type_mask = Physics2DDirectSpaceState.TYPE_MASK_STATIC_BODY | Physics2DDirectSpaceState.TYPE_MASK_KINEMATIC_BODY
[/codeblock]
</member>
</members>
<constants>
</constants>