Better format arguments in variant parser
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committed by
Michael Alexsander
parent
407229aeeb
commit
0ff4095b36
@@ -66,7 +66,7 @@
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</argument>
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<argument index="1" name="arrays" type="Array">
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</argument>
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<argument index="2" name="blend_shapes" type="Array" default="[ ]">
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<argument index="2" name="blend_shapes" type="Array" default="[]">
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</argument>
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<argument index="3" name="lods" type="Dictionary" default="{
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}">
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@@ -221,7 +221,7 @@
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<member name="blend_shape_mode" type="int" setter="set_blend_shape_mode" getter="get_blend_shape_mode" enum="Mesh.BlendShapeMode" default="1">
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Sets the blend shape mode to one of [enum Mesh.BlendShapeMode].
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</member>
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<member name="custom_aabb" type="AABB" setter="set_custom_aabb" getter="get_custom_aabb" default="AABB( 0, 0, 0, 0, 0, 0 )">
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<member name="custom_aabb" type="AABB" setter="set_custom_aabb" getter="get_custom_aabb" default="AABB(0, 0, 0, 0, 0, 0)">
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Overrides the [AABB] with one defined by user for use with frustum culling. Especially useful to avoid unexpected culling when using a shader to offset vertices.
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</member>
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<member name="shadow_mesh" type="ArrayMesh" setter="set_shadow_mesh" getter="get_shadow_mesh">
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