Update the gradle build tasks to generate play store builds.
Configure the gradle builds to sign and build the release version of the Godot Android Editor
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@@ -135,7 +135,7 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
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String statusValue = map["status"]
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if (statusValue == null) {
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statusCode = 0
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} else if (statusValue.startsWith("alpha")) {
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} else if (statusValue.startsWith("alpha") || statusValue.startsWith("dev")) {
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statusCode = 1
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} else if (statusValue.startsWith("beta")) {
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statusCode = 2
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