GDScript: Error when assigning return value of void function

This also makes built-in method calls empty the return value when the
method is void, to avoid keeping returning a garbage value in such case.
This commit is contained in:
George Marques
2022-12-29 08:57:41 -03:00
parent b6e06038f8
commit 0c15844551
10 changed files with 70 additions and 18 deletions
@@ -15,10 +15,10 @@ func test():
var string_array: Array[String] = []
var stringname_array: Array[StringName] = []
assert(!string_array.push_back(&"abc"))
string_array.push_back(&"abc")
print("Array[String] insert converted: ", typeof(string_array[0]) == TYPE_STRING)
assert(!stringname_array.push_back("abc"))
stringname_array.push_back("abc")
print("Array[StringName] insert converted: ", typeof(stringname_array[0]) == TYPE_STRING_NAME)
print("StringName in Array[String]: ", &"abc" in string_array)
@@ -28,8 +28,8 @@ func test():
assert(!packed_string_array.push_back("abc"))
print("StringName in PackedStringArray: ", &"abc" in packed_string_array)
assert(!string_array.push_back("abc"))
string_array.push_back("abc")
print("StringName finds String in Array: ", string_array.find(&"abc"))
assert(!stringname_array.push_back(&"abc"))
stringname_array.push_back(&"abc")
print("String finds StringName in Array: ", stringname_array.find("abc"))