Update documentation for Transform3D

This commit is contained in:
Aaron Franke
2020-05-03 04:27:36 -04:00
parent 39e28c49ed
commit 0ac4051c00
43 changed files with 153 additions and 153 deletions
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" version="4.0">
<brief_description>
Composes a [Transform] from four [Vector3]s within the visual shader graph.
Composes a [Transform3D] from four [Vector3]s within the visual shader graph.
</brief_description>
<description>
Creates a 4x4 transform matrix using four vectors of type [code]vec3[/code]. Each vector is one row in the matrix and the last column is a [code]vec4(0, 0, 0, 1)[/code].