[DOCS] InputEvent*

This commit is contained in:
Jerome67000
2017-10-16 00:07:13 +02:00
parent 9876bad05c
commit 0a89b0f767
12 changed files with 74 additions and 43 deletions
+6 -3
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@@ -2,10 +2,13 @@
<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Input event type for screen drag events.
(only available on mobile devices)
</brief_description>
<description>
Contains screen drag informations. See [method Node._input].
</description>
<tutorials>
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html
</tutorials>
<demos>
</demos>
@@ -72,13 +75,13 @@
Drag event index in the case of a multi-drag event.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position">
Position of the drag event.
Drag position.
</member>
<member name="relative" type="Vector2" setter="set_relative" getter="get_relative">
Position of the drag event relative to its start position.
Drag position relative to its start position.
</member>
<member name="speed" type="Vector2" setter="set_speed" getter="get_speed">
Speed of the drag event.
Drag speed.
</member>
</members>
<constants>