[DOCS] InputEvent*

This commit is contained in:
Jerome67000
2017-10-16 00:07:13 +02:00
parent 9876bad05c
commit 0a89b0f767
12 changed files with 74 additions and 43 deletions
+4 -2
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@@ -4,8 +4,10 @@
Base input event type for mouse events.
</brief_description>
<description>
Stores general mouse events informations.
</description>
<tutorials>
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html
</tutorials>
<demos>
</demos>
@@ -58,10 +60,10 @@
Mouse button mask identifier, one of or a bitwise combination of the BUTTON_MASK_* constants in [@Global Scope].
</member>
<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
Global position of the mouse click.
Mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position">
Local position of the mouse click.
Mouse local position relative to the [Viewport]. If used in [method Control._gui_input] the position is relative to the current [Control] wich is under the mouse.
</member>
</members>
<constants>