Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Reimplement ping-pong animation and reverse playback
This commit is contained in:
@@ -566,6 +566,26 @@
|
||||
[b]Warning:[/b] Due to the way it is implemented, this function returns [code]0[/code] rather than [code]1[/code] for non-positive values of [code]value[/code] (in reality, 1 is the smallest integer power of 2).
|
||||
</description>
|
||||
</method>
|
||||
<method name="pingpong">
|
||||
<return type="float" />
|
||||
<argument index="0" name="value" type="float" />
|
||||
<argument index="1" name="length" type="float" />
|
||||
<description>
|
||||
Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive.
|
||||
[codeblock]
|
||||
pingpong(-3.0, 3.0) # Returns 3
|
||||
pingpong(-2.0, 3.0) # Returns 2
|
||||
pingpong(-1.0, 3.0) # Returns 1
|
||||
pingpong(0.0, 3.0) # Returns 0
|
||||
pingpong(1.0, 3.0) # Returns 1
|
||||
pingpong(2.0, 3.0) # Returns 2
|
||||
pingpong(3.0, 3.0) # Returns 3
|
||||
pingpong(4.0, 3.0) # Returns 2
|
||||
pingpong(5.0, 3.0) # Returns 1
|
||||
pingpong(6.0, 3.0) # Returns 0
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="posmod">
|
||||
<return type="int" />
|
||||
<argument index="0" name="x" type="int" />
|
||||
|
||||
Reference in New Issue
Block a user