Misc cleanup of header includes

Was looking for misuse of module headers without checking that the module is
actually enabled and got carried away...
This commit is contained in:
Rémi Verschelde
2021-07-15 00:46:35 +02:00
parent 499be1fb67
commit 06568bbfdf
23 changed files with 69 additions and 91 deletions

View File

@@ -29,9 +29,7 @@
/*************************************************************************/
#include "gltf_document.h"
#include "core/error/error_list.h"
#include "core/error/error_macros.h"
#include "core/variant/variant.h"
#include "gltf_accessor.h"
#include "gltf_animation.h"
#include "gltf_camera.h"
@@ -44,35 +42,33 @@
#include "gltf_state.h"
#include "gltf_texture.h"
#include <stdio.h>
#include <stdlib.h>
#include "core/core_bind.h"
#include "core/crypto/crypto_core.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/json.h"
#include "core/math/disjoint_set.h"
#include "core/variant/typed_array.h"
#include "core/variant/variant.h"
#include "core/version.h"
#include "core/version_hash.gen.h"
#include "drivers/png/png_driver_common.h"
#include "editor/import/resource_importer_scene.h"
#include "scene/2d/node_2d.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/multimesh_instance_3d.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/surface_tool.h"
#include "modules/modules_enabled.gen.h"
#ifdef MODULE_CSG_ENABLED
#include "modules/csg/csg_shape.h"
#endif // MODULE_CSG_ENABLED
#ifdef MODULE_GRIDMAP_ENABLED
#include "modules/gridmap/grid_map.h"
#endif // MODULE_GRIDMAP_ENABLED
#include "scene/2d/node_2d.h"
#include "scene/3d/bone_attachment_3d.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/multimesh_instance_3d.h"
#include "scene/3d/node_3d.h"
#include "scene/3d/skeleton_3d.h"
#include "scene/animation/animation_player.h"
#include "scene/main/node.h"
#include "scene/resources/surface_tool.h"
#include <stdio.h>
#include <stdlib.h>
#include <limits>
Error GLTFDocument::serialize(Ref<GLTFState> state, Node *p_root, const String &p_path) {
@@ -2873,16 +2869,13 @@ Error GLTFDocument::_serialize_images(Ref<GLTFState> state, const String &p_path
name = itos(i);
}
name = _gen_unique_name(state, name);
name = name.pad_zeros(3);
Ref<_Directory> dir;
dir.instantiate();
name = name.pad_zeros(3) + ".png";
String texture_dir = "textures";
String new_texture_dir = p_path.get_base_dir() + "/" + texture_dir;
dir->open(p_path.get_base_dir());
if (!dir->dir_exists(new_texture_dir)) {
dir->make_dir(new_texture_dir);
DirAccessRef da = DirAccess::open(p_path.get_base_dir());
if (!da->dir_exists(new_texture_dir)) {
da->make_dir(new_texture_dir);
}
name = name + ".png";
image->save_png(new_texture_dir.plus_file(name));
d["uri"] = texture_dir.plus_file(name);
}