Display a editor gizmo icon for Listener3D
The icon was present in `editor/icons/`, but it was never implemented in the editor gizmos code. This also removes some unused gizmo drawing code (overridden methods that are no longer called anywhere).
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@@ -79,8 +79,6 @@ private:
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Ref<Environment> environment;
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Ref<CameraEffects> effects;
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virtual bool _can_gizmo_scale() const;
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// void _camera_make_current(Node *p_camera);
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friend class Viewport;
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void _update_audio_listener_state();
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