/*************************************************************************/
/*  core_string_names.cpp                                                */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* "Software"), to deal in the Software without restriction, including   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/*************************************************************************/
#include "core_string_names.h"

CoreStringNames* CoreStringNames::singleton=NULL;

CoreStringNames::CoreStringNames() {

	_free=StaticCString::create("free");
	changed=StaticCString::create("changed");
	_meta=StaticCString::create("__meta__");
	_script=StaticCString::create("script/script");
	script_changed=StaticCString::create("script_changed");
	___pdcdata=StaticCString::create("___pdcdata");
	__getvar=StaticCString::create("__getvar");
	_iter_init=StaticCString::create("_iter_init");
	_iter_next=StaticCString::create("_iter_next");
	_iter_get=StaticCString::create("_iter_get");
	get_rid=StaticCString::create("get_rid");


}
