<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.1">
	<brief_description>
		Base class for keys events with modifiers.
	</brief_description>
	<description>
		Contains keys events information with modifiers support like [code]SHIFT[/code] or [code]ALT[/code]. See [method Node._input].
	</description>
	<tutorials>
		<link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
	</tutorials>
	<demos>
	</demos>
	<methods>
	</methods>
	<members>
		<member name="alt" type="bool" setter="set_alt" getter="get_alt">
			State of the Alt modifier.
		</member>
		<member name="command" type="bool" setter="set_command" getter="get_command">
			State of the Command modifier.
		</member>
		<member name="control" type="bool" setter="set_control" getter="get_control">
			State of the Ctrl modifier.
		</member>
		<member name="meta" type="bool" setter="set_metakey" getter="get_metakey">
			State of the Meta modifier.
		</member>
		<member name="shift" type="bool" setter="set_shift" getter="get_shift">
			State of the Shift modifier.
		</member>
	</members>
	<constants>
	</constants>
</class>
