<?xml version="1.0" encoding="UTF-8" ?>
<class name="Joint" inherits="Spatial" category="Core" version="3.1">
	<brief_description>
		Base class for all 3D joints
	</brief_description>
	<description>
		All 3D joints link two nodes, has a priority, and can decide if the two bodies of the nodes should be able to collide with each other
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
	</methods>
	<members>
		<member name="collision/exclude_nodes" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision">
			If [code]true[/code] the two bodies of the nodes are not able to collide with each other.
		</member>
		<member name="nodes/node_a" type="NodePath" setter="set_node_a" getter="get_node_a">
			The [Node], the first side of the Joint attaches to.
		</member>
		<member name="nodes/node_b" type="NodePath" setter="set_node_b" getter="get_node_b">
			The [Node], the second side of the Joint attaches to.
		</member>
		<member name="solver/priority" type="int" setter="set_solver_priority" getter="get_solver_priority">
			The order in which the solver is executed compared to the other [Joints], the lower, the earlier.
		</member>
	</members>
	<constants>
	</constants>
</class>
